Library/Java/JavaVirtualMachines/jdk1.8.0_121.jdk/Contents/Home/bin/java -classpath "/Applications/Unity/PlaybackEngines/AndroidPlayer/Tools/gradle/lib/gradle-launcher-4.2.1.jar" "=-Xmx2048m" "assembleRelease" The error message is shown below in Ver Unity2018.2.2f1.ĬommandInvokationFailure: Gradle build failed. BUT, I would like to fix it in my Unity environment. In the android studio environment, I confirmed that it is solved by defining it in gradle.properties. How do I set "android.enableAapt2=false" without using Android studio in Ver Unity2018.2.2f1?
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